How to Play Beginner Minesweeper
Beginner Minesweeper is played on a 9×9 grid — 81 squares — with 10 mines hidden at random. You reveal squares one at a time; a revealed square shows a number counting the mines in the eight squares that touch it, or opens as a blank that cascades through its mine-free neighbours. You win by revealing all 71 safe squares without ever opening a mine. This page covers the full rules, flagging, the chording shortcut and the logic that turns guessing into deduction.
Step by step
- Open your first square. Click or tap any square to start. Your first click is always safe and clears an opening area with numbers around its edge.
- Read the numbers. A number is exactly how many of the eight squares around it hide a mine. A blank (zero) square has no mines nearby, so its neighbours are safe and open automatically.
- Flag the mines. When a number proves a square must be a mine, flag it — right-click on desktop, or long-press (or turn on flag mode) on touch — so you never open it by mistake.
- Clear every safe square. Keep opening squares you can prove are safe until only the 10 mines are left unopened. Do it without hitting one and you win — the timer stops and your best time is saved.
Strategy
Start in the middle, not the edges — a central first click usually opens a bigger area and gives you more numbers to read. Learn to trust a satisfied number: once you have flagged as many mines as a number shows, every other square it touches is safe to open, and you can click the number itself to open them all at once (that is called chording). Flag a mine the moment you are certain of it so you do not click it by accident, and work the corners of opened areas where the numbers are smallest.